2013년 10월 4일 금요일

JacORB Chapter 6

6 The server side: POA, Threads



This chapter describes the facilities offered by JacORB for controlling how servers are started and executed. These include an activation daemon, the Portable Object Adapter (POA), and threading.
This chapter gives only a very superficial introduction to the POA. A thorough explanation of how the POA can be used in different settings and of the different policies and strategies it offers is beyond our scope here, but can be found in [BVD01]. Other references that explain the POA are [HV99, Vin98]. More in–depth treatment in C++ can be found in the various C++-Report Columns on the POA by Doug Schmidt and Steve Vinoski. These articles are available at http://www.cs.wustl.edu/ schmidt/report-doc.html. The ultimate reference, of course, is the CORBA specification.


6.1 POA

The POA provides a comprehensive set of interfaces for managing object references and servants. The code written using the POA interfaces is now portable across ORB implementations and has the same semantics in every ORB that is compliant to CORBA 2.2 or above.
The POA defines standard interfaces to do the following:
  • Map an object reference to a servant that implements that object
  • Allow transparent activation of objects
  • Associate policy information with objects
  • Make a CORBA object persistent over several server process lifetimes


In the POA specification, the use of pseudo-IDL has been deprecated in favor of an approach that uses ordinary IDL, which is mapped into programming languages using the standard language mappings, but which is locality constrained. This means that references to objects of these types may not be passed outside of a server’s address space. The POA interface itself is one example of a locality–constrained interface.
The object adapter is that part of CORBA that is responsible for creating CORBA objects and object references and — with a little help from skeletons — dispatching operation requests to actual object implementations. In cooperation with the Implementation Repository it can also activate objects, i.e. start processes with programs that provide implementations for CORBA objects.


6.2 Threads

JacORB currently offers one server–side thread model. The POA responsible for a given request will obtain a request processor thread from a central thread pool. The pool has a certain size which is always between the maximum and minimum value configure by setting the properties jacorb.poa.thread_pool_max and jacorb.poa.thread_pool_min.
When a request arrives and the pool is found to contain no threads because all existing threads are active, new threads may be started until the total number of threads reaches jacorb.poa.thread_pool_max. Otherwise, request processing is blocked until a thread is returned to the pool. Upon returning threads that have finished processing a request to the pool, it must be decided whether the thread should actually remain in the pool or be destroyed. If the current pool size is above the minimum, a processor thread will not be out into the pool again. Thus, the pool size always oscillates between max and min.
Setting min to a value greater than one means keeping a certain number of threads ready to service incoming requests without delay. This is especially useful if you now that requests are likely to come in in a bursty fashion. Limiting the pool size to a certain maximum is done to prevent servers from occupying all available resources.
Request processor threads usually run at the highest thread priority. It is possible to influence thread priorities by setting the property jacorb.poa.thread_priority to a value between Java’s Thread.MIN_PRIORITY and Thread.MAX_PRIORITY. If the configured priority value is invalid JacORB will assign maximum priority to request processing threads.

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